Dust football

Dust football (also informally called dustball) is a sport played in several places of Remnant.

Rules
Dust football follows the same rules as normal association football; that is, having 2 teams playing against other in 2 periods of 45 minutes each, with each team having 10 outfield players and 1 goalkeeper. However, the main difference is the usage of Dust into the play, which makes the game considerably more dynamic and strategic than normal football, as it puts Dust casting and even Semblances into the play (as long these are physical Semblances and aren't controlled with the hands in the case of outfield players); therefore Dust football players also being Hunters isn't a rare occurence.

Each outfield player wears a pair of Dust Powered Football Shoes (DPFS), and the goalkeeper also wears a pair of Dust Powered Goalkeeper Gloves (DPGG).

Dust Powered Football Shoes
Dustball shoes are similar in design to average football shoes, coming in a variety of colors. They have 3 powdered Dust compartments in their sole (each one can hold 1 different type of Dust).

When active, the Dust is canalized through the whole shoe, specially through the sole. The shoes can power up the kicks of the players and also can permeate the Dust football.

If a dustball player uses them in battle, they can power-up the player's attacks and doing Dust-powered Aura slashes (performed through kicks), together with using their Dust to permeating other objects, in case this happens to be possible.

Dust Powered Goalkeeper Gloves
Dustball goalkeeper gloves are also similar in design to average football goalkeeper gloves. They work in a similar way to the dustball shoes, also being able to permeate the Dust football. They also have 3 Dust compartments.

In battle (as in fighting Grimm) it's not uncommon to see dustball goalkeepers using them as weapons for Dust casting and spells.

Dust football
The Dust football is similar in design to a normal football. It can get powered with Dust if a player infuses it with Dust (either kicking it or catching it in the case of goalkeepers). The dustball powers itself with the Dust given by the last person that touched it: for example, a player might dribble with water Dust in their shoes and if a player with wind Dust makes a succesful tackle and steals the ball, then the ball changes to wind Dust.

The dustball takes the effects of the Dust that it catches; for example, if it gets fire Dust it turns on fire, if it gets ice Dust it might cover on ice whatever it touches, and so on.

The dustball is made of insulated material, therefore trying to catch it with magnets or polarity Semblances doesn't work.

Dustballs come in a wide variety of designs and colors; the one shown in this illustration being one of the most common designs.

Dustball effects

 * Thunder: An offensive setting; makes the ball potentially dangerous, being capable to give a moderate electric shock to a player if they don't react and change the ball's mode at time (and taking a bit of distance from it). A setting that tends to be used in complex strategies, and is mainly used by forwards and goalkeepers.
 * Fire: An offensive setting, turns the ball on fire. A setting that might be hard to handle and that is useful for nullifying water and ice settings. Commonly used by field players most of time.
 * Wind: A defensive/offensive setting, protects the player from rivals with light gusts of wind. It's also a good setting for long passes and score attempts, as it gives propulsion to the ball. Frequently used by goalkeepers and defenders.
 * Gravity: A setting commonly used by goalkeepers, it makes the ball bounce off and hover over the grass and the players, making it harder to target. This type of setting might be rather hard to handle and is almost never used by most of outfield players (though it might be seen used by forwards sometimes), as they can't do much with their feet.
 * Impact: Probably the best setting for attempting to score, as it makes the ball move faster and stronger and therefore makes it hard to catch. It's also a setting commonly used to tackle, though it should be used with care as it might injury the rival if the move isn't done correctly. A setting mainly used by forwards and midfielders.
 * Water: One of the most difficult Dustball settings; it makes the ball wet and slippery, and therefore harder to control. However, it also turns its path wet, which is convenient for avoiding tackles and making dribbling from rivals more difficult. Mainly used by defenders and midfielders.
 * Ice: A setting mainly used by goalkeepers, defenders, and midfielders, it covers in frost everything that touches. It also turns the ball heavier and slower.

Dust football kit
The Dust football kit is basically the same thing as an average football kit. It can't have any kind of Dust embroided on it, since the only clothing that can have Dust are the players' shoes and the goalkeeper gloves.

Known Dust football teams

 * Beacon Academy F.C.


 * Vale National Football Team